- A direct texture placement and editing interface
- A flexible full-body tactile sensor of low cost and minimal connections
- A malleable surface touch interface
- A modular expandable tactile sensor using flexible polymer
- A multi-touch three dimensional touch-sensitive tablet
- A remote control interface for large displays
- A textile based capacitive pressure sensor
- Affordances for manipulation of physical versus digital media on interactive surfaces
- AppLens and launchTile: two designs for one-handed thumb use on small devices
- Cooperative gestures: multi-user gestural interactions for co-located groupware
- CoR<sup>2</sup>Ds
- Direct-touch vs. mouse input for tabletop displays
- Distant freehand pointing and clicking on very large, high resolution displays
- DTLens
- DTLens: multi-user tabletop spatial data exploration
- Dual touch: a two-handed interface for pen-based PDAs
- Earpod: eyes-free menu selection using touch input and reactive audio feedback
- Enabling interaction with single user applications through speech and gestures on a multi-user tabletop
- FlowMenu: combining command, text, and data entry
- Fluid DTMouse: better mouse support for touch-based interactions
- GIA: design of a gesture-based interaction photo album
- Glimpse: a novel input model for multi-level devices
- Gummi: a bendable computer
- [ABSTRACT] Gummi is an interaction technique and device concept based on physical deformation of a handheld device. The device consists of several layers of flexible electronic components, including sensors measuring deformation of the device. Users interact with this device by a combination of bending and 2D position control. Gummi explores physical interaction techniques and screen interfaces for such a device. Its graphical user interface facilitates a wide range of interaction tasks, focused on browsing of visual information. We implemented both hardware and software prototypes to explore and evaluate the proposed interaction techniques.Our evaluations have shown that users can grasp Gummi's key interaction principles within minutes. Gummi demonstrates promising possibilities for new interaction techniques and devices based on flexible electronic components. [Bibliography] C. Schwesig, I. Poupyrev, and E. Mori, "Gummi: a bendable computer," in CHI '04: Proceedings of the SIGCHI conference on Human factors in computing. New York, NY, USA, 2004, pp. 263--270.
- Gummi: user interface for deformable computers
- S. Carsten, P. Ivan, and M. Eijiro, "Gummi: user interface for deformable computers," in CHI '03 extended abstracts on Human factors in computing systems. Ft. Lauderdale, Florida, USA: ACM, 2003.
- High-Speed Pressure Sensor Grid for Humanoid Robot Foot
- HybridPointing: fluid switching between absolute and relative pointing with a direct input device
- HybridTouch: an intuitive manipulation technique for PDAs using their front and rear surfaces
- I Sense A Disturbance in the Force: Mobile Device Interaction with Force Sensing
- We propose a new type of input for mobile devices by sensing forces such as twisting and bending ...
- Integrated Microeletronics for Smart Textiles
- Issues and techniques in touch-sensitive tablet input
- Keepin' it real: pushing the desktop metaphor with physics, piles and the pen
- Lucid touch: a see-through mobile device
- Making an impression: force-controlled pen input for handheld devices
- Mobile interaction using paperweight metaphor
- Modal spaces: spatial multiplexing to mediate direct-touch input on large displays
- Multi-finger gestural interaction with 3d volumetric displays
- Pointing lenses: facilitating stylus input through visual-and motor-space magnification
- Precise selection techniques for multi-touch screens
- PreSenseII: bi-directional touch and pressure sensing interactions with tactile feedback
- Pressure marks
- Release, relocate, reorient, resize: fluid techniques for document sharing on multi-user interactive tables
- Sensing techniques for mobile interaction
- Shift: a technique for operating pen-based interfaces using touch
- Single-Handed Interaction Techniques for Multiple Pressure-Sensitive Strips
- SmartSkin: an infrastructure for freehand manipulation on interactive surfaces
- R. Jun, "SmartSkin: an infrastructure for freehand manipulation on interactive surfaces," in Proceedings of the SIGCHI conference on Human factors in computing systems: Changing our world, changing ourselves. Minneapolis, Minnesota, USA: ACM Press, 2002.
- Superflick: a natural and efficient technique for long-distance object placement on digital tables
- Supporting multi-point interaction in visual workspaces
- System design of Smart Table
- Tactile interfaces for small touch screens
- ThinSight: integrated optical multi-touch sensing through thin form-factor displays
- ThinSight: versatile multi-touch sensing for thin form-factor displays
- Two-finger input with a standard touch screen
- Two-handed interaction on a tablet display
- Visual touchpad: a two-handed gestural input device
- Visual tracking of bare fingers for interactive surfaces
- W. Westerman, "HAND TRACKING, FINGER IDENTIFICATION, AND CHORDIC MANIPULATION ON A MULTI-TOUCH SURFACE," University of Delaware, 1999.
Tuesday, June 10, 2008
(Papers) Touch Screens, Multi Touch, and Touch User Interface
Labels:
HCI,
Journal Articles,
multi touch,
touch screen,
touch user interface
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Force, Pressure, and Touch - kitronyx.com
Force pressure touch technology: FSR sensor, electronics, firmware and software
Design Service Low Cost Pressure Mapping
Force pressure touch technology: FSR sensor, electronics, firmware and software
Design Service Low Cost Pressure Mapping

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